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86 lines
2.0 KiB
C++
86 lines
2.0 KiB
C++
#pragma once
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namespace RBX {
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class NavKeys {
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public:
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bool forward_arrow;
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bool backward_arrow;
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bool left_arrow;
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bool right_arrow;
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bool forward_asdw;
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bool backward_asdw;
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bool left_asdw;
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bool right_asdw;
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bool strafe_left_q;
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bool strafe_right_e;
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bool space;
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bool backspace;
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bool shift;
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NavKeys() : forward_arrow(false),
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backward_arrow(false),
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left_arrow(false),
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right_arrow(false),
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forward_asdw(false),
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backward_asdw(false),
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left_asdw(false),
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right_asdw(false),
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strafe_left_q(false),
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strafe_right_e(false),
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space(false),
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backspace(false),
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shift(false)
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{}
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bool forward() const {return (forward_arrow || forward_asdw);}
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bool backward() const {return (backward_arrow || backward_asdw);}
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bool left() const {return (left_arrow || left_asdw);}
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bool right() const {return (right_arrow || right_asdw);}
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bool up() const {return strafe_left_q;}
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bool down() const {return strafe_right_e;}
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bool backspaceDown() const {return backspace;}
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bool arrowKeyDown() const {return (forward_arrow || backward_arrow || left_arrow || right_arrow);}
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bool asdwKeyDown() const {return (forward_asdw || backward_asdw || left_asdw || right_asdw);}
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bool qeKeyDown() const {return (strafe_left_q || strafe_right_e);}
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bool navKeyDown() const {return (arrowKeyDown() || asdwKeyDown() || qeKeyDown() || space) || backspaceDown();}
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int leftRightASDW() const {return left_asdw ? 1 : (right_asdw ? -1 : 0);}
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int strafeQE() const {return strafe_left_q ? 1 : (strafe_right_e ? -1 : 0);}
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int leftRightArrow() const {
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return left_arrow ? 1 : (right_arrow ? -1 : 0);
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}
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int forwardBackwardArrow() const {
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return forward_arrow ? 1 : (backward_arrow ? -1 : 0);
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}
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int forwardBackwardASDW() const {
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return forward_asdw ? 1 : (backward_asdw ? -1 : 0);
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}
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int strafeLeftRightQE() const {
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return strafe_left_q ? 1 : (strafe_right_e ? -1 : 0);
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}
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bool shiftKeyDown() const
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{
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return shift;
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}
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};
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} // namespace
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