Files
2025-09-18 17:55:52 -04:00

51 lines
1.1 KiB
C++

#pragma once
#include "V8DataModel/GlobalSettings.h"
namespace RBX
{
extern const char *const sGameSettings;
class GameSettings
: public GlobalAdvancedSettingsItem<GameSettings, sGameSettings>
{
public:
enum ChatMode { CHAT_AUTO = 0, CHAT_CLASSIC= 1, CHAT_BUBBLE= 2, CHAT_BOTH= 3 } ;
GameSettings();
int chatHistory;
int reportAbuseChatHistory;
int chatScrollLength;
bool soundEnabled;
bool softwareSound;
bool collisionSoundEnabled;
float collisionSoundVolume;
int maxCollisionSounds;
int bubbleChatMaxBubbles;
float bubbleChatLifetime;
float overscanPX;
float overscanPY;
rbx::signal<void(bool)> videoRecordingSignal;
typedef enum { LOW_RES = 0, MEDIUM_RES, HIGH_RES } VideoQuality;
typedef enum { NEVER = 0, ASK, ALWAYS } UploadSetting;
VideoQuality getVideoQualitySetting() const { return videoQuality; }
void setVideoQualitySetting(VideoQuality value);
GameSettings::UploadSetting getPostImageSetting() const;
void setPostImageSetting(GameSettings::UploadSetting setting);
bool hardwareMouse;
bool videoCaptureEnabled;
private:
VideoQuality videoQuality;
};
}