Files
2025-09-18 17:55:52 -04:00

20 lines
419 B
C++

#pragma once
#include "Util/ContentId.h"
namespace RBX {
class TextureId : public ContentId
{
public:
TextureId(const ContentId& id):ContentId(id) {}
TextureId(const char* id):ContentId(id) {}
TextureId(const std::string& id):ContentId(id) {}
TextureId() {}
static TextureId nullTexture() {
static TextureId t; // note - the name in the contentId will get a boost call_once
return t;
}
};
}