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2025-09-18 17:55:52 -04:00

37 lines
803 B
C++

/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
#pragma once
#include "G3D/Vector3.h"
#include "G3D/CoordinateFrame.h"
namespace RBX {
class Extents;
class Region3 {
private:
G3D::CoordinateFrame cframe;
Vector3 size;
void init(const Extents &extents);
public:
Region3();
Region3(const Vector3& min, const Vector3& max);
explicit Region3(const Extents &extents);
~Region3() {}
const G3D::CoordinateFrame& getCFrame() const { return cframe; }
const Vector3& getSize() const { return size; }
Vector3 minPos() const;
Vector3 maxPos() const;
inline bool operator==(const Region3& other) const {
return (size == other.size) && (cframe == other.cframe);
}
inline bool operator!=(const Region3& other) const {
return !(*this == other);
}
};
}