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2025-09-18 17:55:52 -04:00

25 lines
561 B
C++

/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
#include "stdafx.h"
#include "Humanoid/GettingUp.h"
#include "Humanoid/Humanoid.h"
#include "V8World/World.h"
namespace RBX {
namespace HUMAN {
const char* const sGettingUp = "GettingUp";
GettingUp::GettingUp(Humanoid* humanoid, StateType priorState) : Named<Balancing, sGettingUp>(humanoid, priorState, 5000.0f, 300.0f)
{
if (humanoid && humanoid->getWorld()->getUsingPGSSolver())
{
setBalanceP(2250.0f);
setBalanceD(50.0f);
}
}
} // namespace
} // namespace