// // XboxLive stuff // // Very toxic, do not include in headers! // #include #include #include #include "v8datamodel/PlatformService.h" class UserIDTranslator; class XboxPlatform; using namespace Microsoft::Xbox::Services; using namespace Microsoft::Xbox::Services::Multiplayer; int getFriends(std::string* ret, UserIDTranslator* translator, Microsoft::Xbox::Services::XboxLiveContext^ xboxLiveContext ); int getParty(std::vector* result, bool filter, UserIDTranslator* translator, Microsoft::Xbox::Services::XboxLiveContext^ xboxLiveContext); void xboxEvents_init(); void xboxEvents_shutdown(); RBX::AwardResult xboxEvents_send( Microsoft::Xbox::Services::XboxLiveContext^ xboxLiveContext, const char* evtName, double* value = NULL ); // reentrant