--[[ // RobuxBalanceOverlay.lua ]] local CoreGui = Game:GetService("CoreGui") local GuiRoot = CoreGui:FindFirstChild("RobloxGui") local Modules = GuiRoot:FindFirstChild("Modules") local GuiService = game:GetService('GuiService') local TextService = game:GetService('TextService') local AssetManager = require(Modules:FindFirstChild('AssetManager')) local GlobalSettings = require(Modules:FindFirstChild('GlobalSettings')) local Strings = require(Modules:FindFirstChild('LocalizedStrings')) local Utility = require(Modules:FindFirstChild('Utility')) local BaseOverlay = require(Modules:FindFirstChild('BaseOverlay')) local ScreenManager = require(Modules:FindFirstChild('ScreenManager')) local SoundManager = require(Modules:FindFirstChild('SoundManager')) local CurrencyWidgetModule = require(Modules:FindFirstChild('CurrencyWidget')) local UserData = require(Modules:FindFirstChild('UserData')) local function createRobuxBalanceOverlay(platformBalance, totalBalance) local this = BaseOverlay() local currencyWidget = nil local onRobuxChangedCn = nil local overlayImage = Utility.Create'ImageLabel' { Name = "OverlayImage"; Size = UDim2.new(0, 416, 0, 416); BackgroundTransparency = 1; ZIndex = this.BaseZIndex + 1; Image = 'rbxasset://textures/ui/Shell/Icons/AlertIcon.png'; } Utility.CalculateAnchor(overlayImage, UDim2.new(0.5, 0, 0.5, 0), Utility.Enum.Anchor.Center) this:SetImage(overlayImage) local titleText = Utility.Create'TextLabel' { Name = "TitleText"; Size = UDim2.new(0, 0, 0, 0); Position = UDim2.new(0, this.RightAlign, 0, 88); BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.HeaderSize; TextColor3 = GlobalSettings.WhiteTextColor; Text = Strings:LocalizedString("RobuxBalanceOverlayTitle"); TextXAlignment = Enum.TextXAlignment.Left; ZIndex = this.BaseZIndex; Parent = this.Container; } local descriptionText = Utility.Create'TextLabel' { Name = "DescriptionText"; Size = UDim2.new(0, 762, 0, 126); Position = UDim2.new(0, this.RightAlign, 0, titleText.Position.Y.Offset + 62); BackgroundTransparency = 1; TextXAlignment = Enum.TextXAlignment.Left; TextYAlignment = Enum.TextYAlignment.Top; Font = GlobalSettings.LightFont; FontSize = GlobalSettings.TitleSize; TextColor3 = GlobalSettings.WhiteTextColor; TextWrapped = true; Text = Strings:LocalizedString("RobuxBalanceOverlayPhrase"); ZIndex = this.BaseZIndex; Parent = this.Container; } local platformBalanceTitle = Utility.Create'TextLabel' { Name = "platformBalanceTitle"; BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.TitleSize; TextXAlignment = Enum.TextXAlignment.Left; TextColor3 = GlobalSettings.WhiteTextColor; Text = Strings:LocalizedString("PlatformBalanceTitle"); ZIndex = this.BaseZIndex; Parent = this.Container; } local offsetSize = TextService:GetTextSize(platformBalanceTitle.Text, 42, GlobalSettings.RegularFont, Vector2.new()) platformBalanceTitle.Size = UDim2.new(0, offsetSize.x, 0, offsetSize.y) Utility.CalculateAnchor(platformBalanceTitle, UDim2.new(0, this.RightAlign, 0, descriptionText.Position.Y.Offset + descriptionText.Size.Y.Offset + 60), Utility.Enum.Anchor.CenterLeft) local totalBalanceTitle = platformBalanceTitle:Clone() totalBalanceTitle.Name = "TotalBalanceTitle" totalBalanceTitle.Text = Strings:LocalizedString("TotalBalanceTitle"); totalBalanceTitle.Parent = this.Container offsetSize = TextService:GetTextSize(totalBalanceTitle.Text, 42, GlobalSettings.RegularFont, Vector2.new()) totalBalanceTitle.Size = UDim2.new(0, offsetSize.x, 0, offsetSize.y) Utility.CalculateAnchor(totalBalanceTitle, UDim2.new(0, this.RightAlign, 0, platformBalanceTitle.Position.Y.Offset + platformBalanceTitle.Size.Y.Offset + 16), Utility.Enum.Anchor.CenterLeft) local platformBalanceText = Utility.Create'TextLabel' { Name = "XboxBalanceText"; BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.TitleSize; TextXAlignment = Enum.TextXAlignment.Left; TextColor3 = GlobalSettings.GreenTextColor; ZIndex = this.BaseZIndex; Parent = this.Container; } local function setPlatformBalance(newBalance) platformBalanceText.Text = Utility.FormatNumberString(newBalance) offsetSize = TextService:GetTextSize(platformBalanceText.Text, 42, GlobalSettings.RegularFont, Vector2.new()) platformBalanceText.Size = UDim2.new(0, offsetSize.x, 0, offsetSize.y) platformBalanceText.Position = UDim2.new(0, this.RightAlign + platformBalanceTitle.Size.X.Offset + 8, 0, platformBalanceTitle.Position.Y.Offset) end setPlatformBalance(platformBalance) local totalBalanceText = platformBalanceText:Clone() totalBalanceText.Name = "TotalBalanceText" totalBalanceText.Parent = this.Container local function setTotalBalance(newBalance) totalBalanceText.Text = Utility.FormatNumberString(newBalance) offsetSize = TextService:GetTextSize(totalBalanceText.Text, 42, GlobalSettings.RegularFont, Vector2.new()) totalBalanceText.Size = UDim2.new(0, offsetSize.x, 0, offsetSize.y) totalBalanceText.Position = UDim2.new(0, this.RightAlign + totalBalanceTitle.Size.X.Offset + 8, 0, totalBalanceTitle.Position.Y.Offset) end setTotalBalance(totalBalance) local okButton = Utility.Create'TextButton' { Name = "OkButton"; Size = UDim2.new(0, 320, 0, 66); Position = UDim2.new(0, titleText.Position.X.Offset, 1, -66 - 55); BorderSizePixel = 0; BackgroundColor3 = GlobalSettings.BlueButtonColor; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.ButtonSize; TextColor3 = GlobalSettings.TextSelectedColor; Text = string.upper(Strings:LocalizedString("OkWord")); ZIndex = this.BaseZIndex; Parent = this.Container; SoundManager:CreateSound('MoveSelection'); } --[[ Input Events ]]-- okButton.MouseButton1Click:connect(function() this:Close() end) local baseFocus = this.Focus function this:Focus() baseFocus(this) GuiService.SelectedCoreObject = okButton -- listen to robux changing if not currencyWidget then currencyWidget = CurrencyWidgetModule() end onRobuxChangedCn = Utility.DisconnectEvent(onRobuxChangedCn) onRobuxChangedCn = currencyWidget.RobuxChanged:connect(function(newPlatformBalance) setPlatformBalance(newPlatformBalance) setTotalBalance(UserData.GetTotalUserBalanceAsync()) end) end function this:ScreenRemoved() onRobuxChangedCn = Utility.DisconnectEvent(onRobuxChangedCn) currencyWidget:Destroy() currencyWidget = nil end return this end return createRobuxBalanceOverlay