#include "stdafx.h" #include "V8DataModel/legacy.h" #include "Util/SurfaceType.h" #include "Reflection/EnumConverter.h" namespace RBX { namespace Reflection { template<> EnumDesc::EnumDesc() :EnumDescriptor("SurfaceConstraint") { addPair(Legacy::NO_CONSTRAINT, "None"); addPair(Legacy::ROTATE_LEGACY, "Hinge"); addPair(Legacy::ROTATE_P_LEGACY, "SteppingMotor"); addPair(Legacy::ROTATE_V_LEGACY, "Motor"); } }//namespace Reflection }//namespace RBX