#include "stdafx.h" #include "v8datamodel/RobloxReplicatedStorage.h" using namespace RBX; const char* const RBX::sRobloxReplicatedStorage = "RobloxReplicatedStorage"; RobloxReplicatedStorage::RobloxReplicatedStorage(void) { setName(sRobloxReplicatedStorage); setRobloxLocked(true); }