#pragma once // #include "V8World/Joint.h" namespace RBX { class Joint; class Primitive; class JointBuilder { public: // static Joint* makeJoint(Primitive* p0, Primitive* p1, const CoordinateFrame& c0, const CoordinateFrame& c1, Joint::JointType jointType); static Joint* canJoin(Primitive* p0, Primitive* p1); }; } // namespace