/** * MachineConfig.cpp * Copyright (c) 2013 ROBLOX Corp. All Rights Reserved. */ #include "stdafx.h" #include "MachineConfig.h" // Roblox Headers #include "MachineConfiguration.h" // Roblox Studio Headers #include "RobloxSettings.h" MachineConfig* MachineConfig::machineConfig = NULL; //////////////////////////////////////////////////////////////////////////////////// void MachineConfig::PostMachineConfiguration(bool authSuccess) { if(authSuccess) { disconnect(&AuthenticationHelper::Instance(), SIGNAL(authenticationDone(bool)), machineConfig, SLOT(PostMachineConfiguration(bool))); RobloxSettings settings; int lastGfxMode = settings.contains("lastGFXMode") ? settings.value("lastGFXMode").toInt() : 0; RBX::postMachineConfiguration(RobloxSettings::getBaseURL().toLocal8Bit().constData(), lastGfxMode); } } /////////////////////////////////////////////////////////////////////////////////