/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */ #include "stdafx.h" #include "V8DataModel/ParametricPartInstance.h" #include "V8World/Primitive.h" #include "V8World/Poly.h" namespace RBX { namespace PART { const char* const sWedge = "WedgePart"; ParametricPartInstance::ParametricPartInstance() { } ParametricPartInstance::~ParametricPartInstance() { } Wedge::Wedge() { setName("Wedge"); Primitive* myPrim = this->getPartPrimitive(); myPrim->setGeometryType(Geometry::GEOMETRY_WEDGE); myPrim->setSurfaceType(NORM_Y, NO_SURFACE); } Wedge::~Wedge() { } }} //namespace