#pragma once #include "Gui/GUI.h" namespace RBX { class EquationDisplay : public TextDisplay { private: std::string equation; protected: // TextDisplay std::string getLabel() const; public: EquationDisplay( const std::string& title, const std::string& equation); EquationDisplay( const std::string& title, const std::string& label, const std::string& equation); /*override*/ void render2d(Adorn* adorn); }; } // namespace