#ifndef JNI_GLACTIVITY_H #define JNI_GLACTIVITY_H #include #include #include #include #include #include #include "RobloxInfo.h" #include "FastLog.h" #include "PlaceLauncher.h" #include "JNIMain.h" #include "JNIUtil.h" #include "RobloxInput.h" #include "RobloxView.h" #include "util/MemoryStats.h" #include "Util/SoundService.h" #include "GfxBase/ViewBase.h" #include "v8datamodel/MarketplaceService.h" #include "v8datamodel/GuiService.h" #include "v8datamodel/AdService.h" #include "network/Player.h" #include "v8datamodel/FastLogSettings.h" namespace RBX { namespace JNI { void motionEventListening(std::string); void textBoxFocused(shared_ptr); void textBoxFocusLost(shared_ptr); } // end JNI } // end RBX #endif