using System; using System.Collections.Generic; using System.Text; namespace Roblox.RccServiceArbiter { /// /// Taken from http://www.mattbrindley.com/developing/windows/net/detecting-the-next-available-free-tcp-port/ /// public static class TcpPort { private const string PortReleaseGuid = "8875BD8E-4D5B-11DE-B2F4-691756D89593"; /// /// Check if startPort is available, incrementing and /// checking again if it's in use until a free port is found /// /// The first port to check /// The first available port public static int FindNextAvailablePort(int startPort) { int port = startPort; bool isAvailable = true; var mutex = new System.Threading.Mutex(false, string.Concat("Global/", PortReleaseGuid)); mutex.WaitOne(); try { System.Net.NetworkInformation.IPGlobalProperties ipGlobalProperties = System.Net.NetworkInformation.IPGlobalProperties.GetIPGlobalProperties(); System.Net.IPEndPoint[] endPoints = ipGlobalProperties.GetActiveTcpListeners(); do { if (!isAvailable) { port++; isAvailable = true; } foreach (System.Net.IPEndPoint endPoint in endPoints) { if (endPoint.Port != port) continue; isAvailable = false; break; } } while (!isAvailable && port < System.Net.IPEndPoint.MaxPort); if (!isAvailable) throw new Exception("NoAvailablePortsInRangeException"); return port; } finally { mutex.ReleaseMutex(); } } } }