//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include "pch.h" #include "RemoteAudioDevice.h" #if TV_API namespace Microsoft { namespace Xbox { namespace GameChat { RemoteAudioDeviceInfo::RemoteAudioDeviceInfo( _In_ Windows::Xbox::System::AudioDeviceCategory deviceCategory, _In_ Windows::Xbox::System::AudioDeviceType deviceType, _In_ Platform::String^ id, _In_ bool isMicrophoneMuted, _In_ Windows::Xbox::System::AudioDeviceSharing sharing ) : m_deviceCategory( deviceCategory ), m_deviceType( deviceType ), m_id( id ), m_isMicrophoneMuted( isMicrophoneMuted ), m_sharing( sharing ) { } }}} #endif