using System.CodeDom.Compiler; using System.Configuration; using System.Diagnostics; using System.Runtime.CompilerServices; namespace Roblox.Configuration.Properties; [CompilerGenerated] [GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.2.0.0")] internal sealed class Settings : ApplicationSettingsBase { private static Settings defaultInstance = (Settings)SettingsBase.Synchronized(new Settings()); public static Settings Default => defaultInstance; [ApplicationScopedSetting] [DebuggerNonUserCode] [SpecialSetting(SpecialSetting.ConnectionString)] [DefaultSettingValue("Data Source=.\\SQLEXPRESS;AttachDbFilename=|DataDirectory|\\ConfigurationDatabase.mdf;Integrated Security=True;User Instance=True")] public string BasicConfigSource => (string)this["BasicConfigSource"]; [ApplicationScopedSetting] [DebuggerNonUserCode] [SpecialSetting(SpecialSetting.ConnectionString)] [DefaultSettingValue("Data Source=.\\SQLEXPRESS;AttachDbFilename=|DataDirectory|\\ConfigurationDatabase.mdf;Integrated Security=True;User Instance=True")] public string ConfigurationDatabaseConnectionString => (string)this["ConfigurationDatabaseConnectionString"]; }