using System.Collections.Generic; namespace Roblox.Common { public class EntityCollectionItem { public string id { get; private set; } public string __stamp { get; private set; } public EntityCollectionItem(string id, string stamp) { this.id = id; __stamp = stamp; } public static int ApiVersion = 1; } public class EntityCollectionJson : Json { public IEnumerable data { get; private set; } public EntityCollectionJson(IEnumerable data) { this.data = data; } public static int ApiVersion = 1; } public class EntityCountJson : Json { public string count { get; private set; } public EntityCountJson(string count) { this.count = count; } public static int ApiVersion = 1; } }