/* Copyright 2003-2007 ROBLOX Corporation, All Rights Reserved */ #include "stdafx.h" #include "V8DataModel/PlayerMouse.h" #include "V8DataModel/ScriptMouseCommand.h" namespace RBX { const char *const sPlayerMouse = "PlayerMouse"; // So far, only differences between Mouse and PlayerMouse lie in Mouse.Icon behavior PlayerMouse::PlayerMouse() : DescribedNonCreatable() { } PlayerMouse::~PlayerMouse() { } TextureId PlayerMouse::getIcon() const { return Super::getIcon(); } void PlayerMouse::setIcon(const TextureId& value) { Super::setIcon(value); } } // namespace