#include "stdafx.h" #include "Util/SpatialRegion.h" #include "Voxel/Cell.h" namespace RBX { namespace SpatialRegion { std::size_t hash_value(const Id& key) { Id::boost_compatible_hash_value hash; return hash(key); } namespace _PrivateConstants { const Vector3int16 kRegionDimensionInStudsAsBitShifts( getRegionDimensionInVoxelsAsBitShifts() + Vector3int16(Voxel::kCELL_SIZE_AS_BIT_SHIFT, Voxel::kCELL_SIZE_AS_BIT_SHIFT, Voxel::kCELL_SIZE_AS_BIT_SHIFT)); } } }