#pragma once #undef min #undef max namespace RBX { class NumberRange { public: float min; float max; NumberRange(float a = 0) : min(a), max(a) {} NumberRange(float a, float b); bool operator==(const NumberRange& r) const { return min == r.min && max == r.max; } bool operator!=(const NumberRange& r) const { return !operator==(r); } }; }