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(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ?ÿÿ?ÿ(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@(ÿ@ÿ@
0.5
0.300000012
-0.5
0.5
0
0
-0.5
0.5
0
0
true
256
Terrain
0
-0.5
0.5
0
0
0
0
0
-0.5
0.5
3
0
0
0
0
0
2044
252
2044
-
StarterPack
-
StarterGui
true
-
0
10
1
Soundscape
1
-
CollectionService
-
PhysicsService
-
BadgeService
-
Geometry
-
RenderHooksService
-
SocialService
-
1000
Debris
-
Instance
-
Instance
-
CookiesService
-
Teleport Service
-
Players
-
Selection
-
true
true
true
true
TestService
10
-
false
Script
test = Game:GetService("TestService")
terrain = game.Workspace.Terrain
function checkCell(pos, material, block, orientation)
terrain:SetCell(pos.X, pos.Y, pos.Z ,material, block, orientation)
newM, newB, newO = terrain:GetCell(pos.X, pos.Y, pos.Z)
test:Check(material == newM.Value and block == newB.Value and orientation == newO.Value, "Cell set")
end
XZ_CHUNK = 32
Y_CHUNK = 16
-- SetCell/GetCell
maxMaterial = 16
maxBlock = 4
maxOrientation = 3
pos1 = Vector3int16.new(0,1,2)
pos2 = Vector3int16.new(-50,0,-50)
for i=0, Enum.CellMaterial.BluePlastic.Value do
checkCell(pos1, i, 0, 0)
checkCell(pos2, i, 0, 0)
end
for i=0, Enum.CellBlock.HorizontalWedge.Value do
checkCell(pos1, 1, i, 0)
end
for i=0, Enum.CellOrientation.NegX.Value do
checkCell(pos1, 1, 1, i)
end
terrain:Clear()
-- SetCells
start = Vector3int16.new(XZ_CHUNK-2, Y_CHUNK-2, XZ_CHUNK-2)
finish = Vector3int16.new(XZ_CHUNK+2, Y_CHUNK+2, XZ_CHUNK+2)
terrain:SetCells(Region3int16.new(start,finish),2,2,3)
for y=start.Y, finish.Y do
for x=start.X, finish.X do
for z=start.X, finish.Z do
newM, newB, newO = terrain:GetCell(x,y,z)
test:Check(newM.Value == 2 and newB.Value == 2 and newO.Value == 3, "Set Cells result")
end
end
end
terrain:Clear()
-- AutoWedge
-- Make 3x3 cube of solid material
start = Vector3int16.new(XZ_CHUNK, Y_CHUNK, XZ_CHUNK)
finish = Vector3int16.new(XZ_CHUNK+2, Y_CHUNK+1, XZ_CHUNK+2)
terrain:SetCells(Region3int16.new(start,finish),3,Enum.CellBlock.Solid,0)
terrain:AutowedgeCells(Region3int16.new(start,finish))
wedgeCount = 0
for y=start.Y, finish.Y do
for x=start.X, finish.X do
for z=start.X, finish.Z do
newM, newB, newO = terrain:GetCell(x,y,z)
if newB ~= Enum.CellBlock.Solid then wedgeCount = wedgeCount + 1 end
end
end
end
cellCount = terrain:CountCells()
test:Check(cellCount == 18, "Checking total number of cells")
test:Check(wedgeCount == 12, "Checking number of generated wedges")
-- CellCornerToWorld
corner = terrain:CellCornerToWorld(1,1,1)
test:Check(corner == Vector3.new(4,4,4), "Checking CornerToWorld")
center = terrain:CellCenterToWorld(1,1,1)
test:Check(center == Vector3.new(6,6,6), "Checking CenterToWorld")
pos = terrain:WorldToCell(center)
test:Check(pos == Vector3.new(1,1,1), "WorldToCell from Cell center")
-- WorldToCellPrefer
terrain:Clear()
terrain:SetCell(0,0,0,3,Enum.CellBlock.CornerWedge, 0)
testPos = Vector3.new(2, 3, 2)
preferSolid = terrain:WorldToCellPreferSolid(testPos)
preferEmpty = terrain:WorldToCellPreferEmpty(testPos)
test:Check(preferSolid == Vector3.new(0,0,0), "Prefer solid check")
test:Check(preferEmpty == Vector3.new(0,1,0), "Prefer empty check")
test:Done()
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4286611584
1
4278190080
4278190080
4290822336
100000
0
41.7332993
Lighting
4289967032
14:00:00
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