-- Written by Kip Turner, Copyright ROBLOX 2015 -- Platform Interface local PlatformService = nil pcall(function() PlatformService = game:GetService('PlatformService') end) local PlatformInterface = {} local gettingFriends = false function PlatformInterface:GetPartyMembersAsync() while gettingFriends do wait() end gettingFriends = true local partyMembers; local success, msg = pcall(function() partyMembers = PlatformService:GetPlatformPartyMembers() end) if not success then print("HeroStatsManager - Error getting party members:" , msg) end gettingFriends = false return partyMembers end function PlatformInterface:IsInAParty(partyMembers) return (partyMembers and #partyMembers > 1) end return PlatformInterface