//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include "pch.h" #include "FactoryCache.h" #include "StringUtils.h" #if TV_API using namespace Platform; using namespace Windows::Foundation; using namespace Windows::Storage::Streams; namespace Microsoft { namespace Xbox { namespace GameChat { FactoryCache::FactoryCache() { HRESULT hr; hr = Windows::Foundation::GetActivationFactory( Microsoft::WRL::Wrappers::HStringReference( RuntimeClass_Windows_Storage_Streams_Buffer ).Get(), &m_bufferFactory ); CHAT_THROW_IF_HR_FAILED( hr ); CHAT_THROW_E_POINTER_IF_NULL( m_bufferFactory ); } }}} #endif