#include "..//Core//sg.h" sgCSphere::sgCSphere():sgC3DObject() { } sgCSphere::~sgCSphere() { } sgCSphere::sgCSphere(SG_OBJ_HANDLE objH):sgC3DObject(objH) { char* typeID = "{0000000000000-0000-0002-000000000009}"; set_hobj_attr_value(id_TypeID, objH, typeID); PostCreate(); } sgCSphere* sgCSphere::Create(sgFloat rad, short merid, short parall) { if (radPostCreate(); return newSp; } void sgCSphere::GetGeometry(SG_SPHERE& res) const { lpOBJ obj = static_cast(GetObjectHandle(this)); assert(obj); lpGEO_BREP geo = (lpGEO_BREP)(obj->geo_data); assert(geo); LNP lnp; if ( !read_elem(&vd_brep,geo->num,&lnp) ) { assert(0); } lpCSG csg = static_cast(lnp.hcsg); assert(csg); sgFloat* pars = (sgFloat*)malloc(csg->size); memcpy(pars, csg->data, csg->size); res.Radius = pars[0]; res.MeridiansCount = static_cast(pars[1]); res.ParallelsCount = static_cast(pars[2]); free(pars); }