/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */ #include "stdafx.h" #include "Tool/DropTool.h" #include "V8DataModel/PartInstance.h" #include "Tool/PartDropTool.h" #include "Tool/GroupDropTool.h" namespace RBX { shared_ptr DropTool::createDropTool(const Vector3& hitLocal, const std::vector& dragInstances, Workspace* workspace, shared_ptr selectIfNoDrag, bool suppressPartsAlign) { PartArray partArray; DragUtilities::instancesToParts(dragInstances, partArray); if(partArray.size() == 0){ return shared_ptr(); } PartInstance* hitPart = partArray[0].lock().get(); if (partArray.size() == 1) { return Creatable::create( hitPart, hitLocal, workspace, selectIfNoDrag); } else { return Creatable::create(hitPart, partArray, workspace, suppressPartsAlign); } } } // namespace