#pragma once #include #ifdef _WIN32 typedef unsigned __int64 uint64_t; #endif namespace RBX { namespace SystemUtil { /// CPU Related std::string getCPUMake(); uint64_t getCPUSpeed(); uint64_t getCPULogicalCount(); uint64_t getCPUCoreCount(); uint64_t getCPUPhysicalCount(); bool isCPU64Bit(); /// Memory Related uint64_t getMBSysRAM(); uint64_t getMBSysAvailableRAM(); uint64_t getVideoMemory(); /// OS Related std::string osPlatform(); int osPlatformId(); std::string osVer(); std::string deviceName(); /// GPU Related std::string getGPUMake(); // Display Resolution std::string getMaxRes(); } }