#pragma once #include "RBX/Debug.h" // Engine assertions often cause the game to stop running. // Until we can fix these, turn them off. //#define RBX_DEBUGENGINE #ifdef RBX_DEBUGENGINE #define RBX_ENGINE_ASSERT(expr) RBXASSERT(expr) #else #define RBX_ENGINE_ASSERT(expr) ((void)0) #endif