Debug
ARM
Debug
Durango
NoOpt
ARM
NoOpt
Durango
Release
ARM
Release
Durango
{A321A726-13A3-4884-ADDA-B0DCCB600765}
XboxClient
title
Perforce Project
.
MSSCCI:Perforce SCM
10.0
v140
v140
Unicode
v140
Unicode
v140
v110
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH)
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH)
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
true
bin\$(Configuration)$(Platform)\
obj\$(Configuration)$(Platform)\
$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);
$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
$(Console_SdkLibPath)
$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)
Disabled
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;_NOOPT;NDEBUG;%(PreprocessorDefinitions)
false
"C:\Program Files (x86)\Microsoft Durango XDK\xdk\Extensions\Xbox Services API\8.0\References\CommonConfiguration\neutral\Microsoft.Xbox.Services.winmd";%(ForcedUsingFiles)
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib
Console
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose"
call "$(SolutionDir)buildshaders.bat"
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
Disabled
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;_NOOPT;NDEBUG;%(PreprocessorDefinitions)
false
"C:\Program Files (x86)\Microsoft Durango XDK\xdk\Extensions\Xbox Services API\8.0\References\CommonConfiguration\neutral\Microsoft.Xbox.Services.winmd";%(ForcedUsingFiles)
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib
Console
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose"
call "$(SolutionDir)buildshaders.bat"
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
Disabled
RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;%(PreprocessorDefinitions)
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;etwplus.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmodex_static.lib
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
Console
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
call "$(SolutionDir)buildshaders.bat"
"$(DurangoXDK)bin\xbcp" NSAL.json XS:\NSAL.json
"$(DurangoXDK)bin\xbcp" enforceNSAL XS:\enforceNSAL
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
Disabled
RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;%(PreprocessorDefinitions)
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;etwplus.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmodex_static.lib
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
Console
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
call "$(SolutionDir)buildshaders.bat"
"$(DurangoXDK)bin\xbcp" NSAL.json XS:\NSAL.json
"$(DurangoXDK)bin\xbcp" enforceNSAL XS:\enforceNSAL
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib
etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
Console
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib
true
true
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose"
call "$(SolutionDir)buildshaders.bat"
AnySuitable
true
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
RBX_PLATFORM_DURANGO;NDEBUG;%(PreprocessorDefinitions)
$(Console_SdkWindowsMetadataPath)
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib
Console
..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib
true
true
python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json
xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\
xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose"
xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose"
call "$(SolutionDir)buildshaders.bat"
AnySuitable
true
$(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)
RBX_PLATFORM_DURANGO;NDEBUG;%(PreprocessorDefinitions)
$(Console_SdkWindowsMetadataPath)
..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config
false
false
true
true
true
true
true
true
true
true
true
true
Designer
{c9285114-dcc1-4e90-aa76-f590cefb94c2}
{63db8347-940b-4a05-8975-6a6545c315dc}
{3025c00a-7746-469b-a279-96127c72abee}
{5423bfb6-d3eb-4b00-a82b-38001eb8745f}
{9b6c66f7-6887-44d3-ac5e-3c2bd94661fc}
{9b399639-7a3f-44cf-82ef-d4c50718130e}
{9980f6c3-b64d-4775-8793-bb6dde31ce82}
{9b399639-7a3f-44cf-82ef-d4c50718120e}
true
true
false
true
false
{9b9eb5c6-15d1-4765-bcc7-8a42f2c9f6cc}
{43afcf25-5133-4978-8b2c-d02ee0eee199}
{05c08695-1eca-489c-815d-d74d65f353f0}
{857de167-1ed8-4e4d-955a-5cc5cc3944c1}
{3a10c3ec-1b27-427e-b955-87ee6b176130}
{9b7cce5d-2877-4321-8910-3c8e3936f62f}
{7d55bdab-c90b-4b36-9b2c-af8ef3e9129f}
{85ff2e31-e863-40cc-b1d6-c6c1875ec5a1}
true
true
true
true
true
true