Debug ARM Debug Durango NoOpt ARM NoOpt Durango Release ARM Release Durango {A321A726-13A3-4884-ADDA-B0DCCB600765} XboxClient title Perforce Project . MSSCCI:Perforce SCM 10.0 v140 v140 Unicode v140 Unicode v140 v110 true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH); $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH); $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH) $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH) $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH); $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) true bin\$(Configuration)$(Platform)\ obj\$(Configuration)$(Platform)\ $(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH); $(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) $(Console_SdkLibPath) $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) Disabled $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;_NOOPT;NDEBUG;%(PreprocessorDefinitions) false "C:\Program Files (x86)\Microsoft Durango XDK\xdk\Extensions\Xbox Services API\8.0\References\CommonConfiguration\neutral\Microsoft.Xbox.Services.winmd";%(ForcedUsingFiles) etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib Console tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose" call "$(SolutionDir)buildshaders.bat" ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config Disabled $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;_NOOPT;NDEBUG;%(PreprocessorDefinitions) false "C:\Program Files (x86)\Microsoft Durango XDK\xdk\Extensions\Xbox Services API\8.0\References\CommonConfiguration\neutral\Microsoft.Xbox.Services.winmd";%(ForcedUsingFiles) etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib Console tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Debug\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Debug\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose" call "$(SolutionDir)buildshaders.bat" ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config Disabled RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;%(PreprocessorDefinitions) $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;etwplus.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmodex_static.lib tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib Console ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ call "$(SolutionDir)buildshaders.bat" "$(DurangoXDK)bin\xbcp" NSAL.json XS:\NSAL.json "$(DurangoXDK)bin\xbcp" enforceNSAL XS:\enforceNSAL ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config Disabled RBX_PLATFORM_DURANGO;_TITLE;MONOLITHIC=1;WINAPI_FAMILY=WINAPI_FAMILY_TV_TITLE;%(PreprocessorDefinitions) $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;etwplus.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmodex_static.lib tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib Console ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ call "$(SolutionDir)buildshaders.bat" "$(DurangoXDK)bin\xbcp" NSAL.json XS:\NSAL.json "$(DurangoXDK)bin\xbcp" enforceNSAL XS:\enforceNSAL ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib etwplus.lib;mmdevapi.lib;d3d11_x.lib;xg_x.lib;combase.lib;toolhelpx.lib;D3DCompiler.lib;dxguid.lib;ws2_32.lib;kernelx.lib;zlib.lib;fmod_vc.lib tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib Console ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib true true python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose" call "$(SolutionDir)buildshaders.bat" AnySuitable true $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) RBX_PLATFORM_DURANGO;NDEBUG;%(PreprocessorDefinitions) $(Console_SdkWindowsMetadataPath) ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config tbb.lib;psapi.lib;version.lib;kernel32.lib;oldnames.lib;runtimeobject.lib;ole32.lib Console ..\zlib\win\bin\ReleaseDurango;..\fmod\xbox\lib true true python fetchfflags.py > $(LayoutDir)Image\Loose\fflags.json xcopy /b /y $(ProjectDir)img\* $(LayoutDir)Image\Loose\img\ xcopy /b /y $(SolutionDir)fmod\xbox\fmodex.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)Microsoft.Xbox.Samples.NetworkMesh\Durango\Release\Microsoft.Xbox.Samples.NetworkMesh.pdb "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.dll "$(LayoutDir)Image\Loose" xcopy /b /y $(SolutionDir)GameChat\Durango\Release\Microsoft.Xbox.GameChat.pdb "$(LayoutDir)Image\Loose" call "$(SolutionDir)buildshaders.bat" AnySuitable true $(CONTRIB_PATH)\SDL2\Include;..\ClientBase;$(CONTRIB_PATH)\boost_1_56_0\include;..\Win;..\App\include;..\ClientShared\;..\Base\include;..\Network\include;..\Log\include;..\Rendering\GfxCore\include;..\Rendering\GfxBase\include;..\Rendering\g3d\include;..\Rendering\RbxG3D\include;$(CONTRIB_PATH)\DSBaseClasses\Sources;$(CONTRIB_PATH)\VMProtectWin_2.13;..\fmod\xbox\include;.;..\App.BulletPhysics;$(CONTRIB_PATH)\SDL\SDL2-2.0.3\include;%(AdditionalIncludeDirectories) RBX_PLATFORM_DURANGO;NDEBUG;%(PreprocessorDefinitions) $(Console_SdkWindowsMetadataPath) ..\CoreScriptConverter2\tool\win32\BuildCoreScripts.bat ..\xboxrsc.config false false true true true true true true true true true true Designer {c9285114-dcc1-4e90-aa76-f590cefb94c2} {63db8347-940b-4a05-8975-6a6545c315dc} {3025c00a-7746-469b-a279-96127c72abee} {5423bfb6-d3eb-4b00-a82b-38001eb8745f} {9b6c66f7-6887-44d3-ac5e-3c2bd94661fc} {9b399639-7a3f-44cf-82ef-d4c50718130e} {9980f6c3-b64d-4775-8793-bb6dde31ce82} 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