#include "stdafx.h" #include "LuaSourceBuffer.h" #include "Script/ModuleScript.h" #include "Script/Script.h" #include "Script/ScriptContext.h" #include "Util/ContentId.h" #include "Util/ProtectedString.h" #include "V8DataModel/ContentProvider.h" #include "V8DataModel/DataModel.h" #include "V8Tree/Service.h" #include "RobloxDocManager.h" #include "RobloxGameExplorer.h" #include "RobloxIDEDoc.h" #include "RobloxSettings.h" #include "UpdateUIManager.h" using namespace boost; using namespace RBX; LuaSourceBuffer LuaSourceBuffer::fromInstance(shared_ptr instance) { if (shared_ptr