#include "GfxBase/RenderCaps.h" #include "FastLog.h" namespace RBX { RenderCaps::RenderCaps(std::string gfxCardName, size_t vidMemSize ) : gfxCardName(gfxCardName) , vidMemSize(vidMemSize) , texturePowerOf2Only(false) , supportsGBuffer(false) , skinningBoneCount(0) { } }