#pragma once #include "Util/SystemAddress.h" #include "util/G3DCore.h" #include "RakNetTypes.h" #ifdef _WIN32 #if defined(_NOOPT) || defined(_DEBUG) || defined(RBX_TEST_BUILD) #define NETWORK_PROFILER #define NETWORK_DEBUG #endif #endif namespace RBX { namespace SpatialRegion { class Id; } namespace Network { const RBX::SystemAddress RakNetToRbxAddress(const RakNet::SystemAddress& raknetAddress); std::string RakNetAddressToString(const RakNet::SystemAddress& raknetAddress, bool writePort = true, char portDelineator='|'); }} // namespace