// RobloxProxy.cpp : Implementation of DLL Exports. #include "stdafx.h" #include "resource.h" #include "RobloxProxy_i.h" #include "dllmain.h" #include "dlldatax.h" // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { #ifdef _MERGE_PROXYSTUB HRESULT hr = PrxDllCanUnloadNow(); if (hr != S_OK) return hr; #endif return _AtlModule.DllCanUnloadNow(); } // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { #ifdef _MERGE_PROXYSTUB if (PrxDllGetClassObject(rclsid, riid, ppv) == S_OK) return S_OK; #endif return _AtlModule.DllGetClassObject(rclsid, riid, ppv); } // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib HRESULT hr = _AtlModule.DllRegisterServer(); #ifdef _MERGE_PROXYSTUB if (FAILED(hr)) return hr; hr = PrxDllRegisterServer(); #endif return hr; } // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { HRESULT hr = _AtlModule.DllUnregisterServer(); #ifdef _MERGE_PROXYSTUB if (FAILED(hr)) return hr; hr = PrxDllRegisterServer(); if (FAILED(hr)) return hr; hr = PrxDllUnregisterServer(); #endif return hr; } // DllInstall - Adds/Removes entries to the system registry per user // per machine. STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine) { HRESULT hr = E_FAIL; static const wchar_t szUserSwitch[] = L"user"; if (pszCmdLine != NULL) { if (_wcsnicmp(pszCmdLine, szUserSwitch, _countof(szUserSwitch)) == 0) { AtlSetPerUserRegistration(true); } } if (bInstall) { hr = DllRegisterServer(); if (FAILED(hr)) { DllUnregisterServer(); } } else { hr = DllUnregisterServer(); } return hr; }