#include "stdafx.h" #include "Voxel/Serializer.h" namespace RBX { namespace Voxel { const unsigned char SerializerConstants::kNewCellMarker = 0x01; const unsigned char SerializerConstants::kRepeatCellMarker = 0x02; const unsigned char SerializerConstants::kEndSequenceMarker = 0x03; const unsigned int SerializerConstants::kRecentlyEncodedReferenceBits = 3; } }