#pragma once /* Utility class - holds Block Meshes of same size for use by Geometry Pool. */ #include "V8World/Mesh.h" #include "Util/Memory.h" namespace RBX { namespace POLY { class BlockMesh : public Allocator { Mesh mesh; public: BlockMesh(const Vector3& size) { mesh.makeBlock(size); } const Mesh* getMesh() const {return &mesh;} }; } // namespace POLY } // namespace RBX