/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */ #pragma once #include "v8tree/Instance.h" #include "util/SystemAddress.h" namespace RBX { bool isPlayerValid(Instance* instance, const SystemAddress& address); class DelayedInvocationQueue { public: DelayedInvocationQueue(size_t limit); bool push(const boost::function& item); void process(); private: std::vector > items; size_t limit; }; template