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fahhh
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#pragma once
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// #include "V8World/Joint.h"
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namespace RBX {
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class Joint;
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class Primitive;
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class JointBuilder
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{
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public:
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// static Joint* makeJoint(Primitive* p0, Primitive* p1, const CoordinateFrame& c0, const CoordinateFrame& c1, Joint::JointType jointType);
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static Joint* canJoin(Primitive* p0, Primitive* p1);
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};
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} // namespace
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