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#pragma once
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#include "RBX/Debug.h"
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// Engine assertions often cause the game to stop running.
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// Until we can fix these, turn them off.
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//#define RBX_DEBUGENGINE
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#ifdef RBX_DEBUGENGINE
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#define RBX_ENGINE_ASSERT(expr) RBXASSERT(expr)
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#else
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#define RBX_ENGINE_ASSERT(expr) ((void)0)
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#endif
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