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https://github.com/copyrighttxt/watrbx-game-engine.git
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fahhh
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/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
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#pragma once
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#include "Util/G3DCore.h"
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#include "Util/NormalId.h"
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#include "appdraw/HandleType.h"
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namespace RBX {
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class Extents;
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class HandleHitTest
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{
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public:
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static bool hitTestHandleLocal( const Extents& localExtents,
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const CoordinateFrame& location,
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HandleType handleType,
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const Ray& gridRay,
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Vector3& hitPointWorld,
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NormalId& localNormalId,
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const int normalIdMask = NORM_ALL_MASK);
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static bool hitTestHandleWorld( const Extents& worldExtents,
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HandleType handleType,
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const Ray& gridRay,
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Vector3& hitPointWorld,
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NormalId& worldNormalId,
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const int normalIdMask = NORM_ALL_MASK);
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static bool hitTestMoveHandleWorld(const Extents& worldExtents,
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const RbxRay& gridRay,
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Vector3& hitPointWorld,
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NormalId& worldNormalId,
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const int normalIdMask = NORM_ALL_MASK);
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};
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} // namespace RBX
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