mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
fahhh
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@@ -125,7 +125,6 @@ public:
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rbx::signal<void(const std::string &)> screenshotReadySignal;
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rbx::signal<void(bool)> screenshotUploadSignal;
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rbx::signal<void(bool)> graphicsQualityShortcutSignal;
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rbx::signal<void()> allowedGearTypeChanged;
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@@ -227,8 +226,6 @@ private:
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bool networkStatsWindowsOn;
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bool isRobloxApp;
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bool renderGuisActive;
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RBX::Game* game;
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@@ -251,8 +248,6 @@ private:
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public:
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static bool BlockingDataModelShutdown;
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static bool isXboxApp;
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static unsigned int perfStats; // another bitmask used to record detected hacks
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std::string jobId;
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@@ -384,9 +379,6 @@ public:
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bool isStudio() const { return runningInStudio; }
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void setIsStudio(bool runningInStudio);
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bool getIsXboxApp() const { return isXboxApp; }
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void setIsXboxApp(bool value);
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bool isRunMode() const { return isStudioRunMode; }
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void setIsRunMode(bool value);
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@@ -499,8 +491,6 @@ public:
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void save(ContentId contentId);
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static bool canSave(const RBX::Instance* instance);
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bool getRemoteBuildMode();
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void setRemoteBuildMode(bool remoteBuildMode);
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