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GEEKING
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//
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// RobloxTheme.h
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// RobloxMobile
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//
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// Created by Ariel Lichtin on 5/29/14.
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// Copyright (c) 2014 ROBLOX. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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// Move these to General Utils
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#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
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#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
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#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
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#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
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#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
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#define RBX_SCALED_DEVICE_SIZE(width,height) CGSizeMake(width * [RobloxTheme scaleFactor], height * [RobloxTheme scaleFactor])
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@interface RobloxTheme : NSObject
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typedef NS_ENUM(NSInteger, RBXTheme)
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{
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RBXThemeGame,
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RBXThemeSocial,
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RBXThemeCreative,
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RBXThemeGeneric
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};
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// Style Guide
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//Header Typography
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+ (UIFont*) fontH1; // page headers
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+ (UIFont*) fontH2; // page footer
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+ (UIFont*) fontH3; // ALL CAPS - SECTION AND FORM HEADER
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+ (UIFont*) fontH4; // secondary section and form header
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//Body Typography
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+ (UIFont*) fontBody; // body, validation error, success, item info, feed text, description
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+ (UIFont*) fontBodyBold; // highlighted text, game title, username on feed
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+ (UIFont*) fontBodyLarge; // horizontal tab, table header
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+ (UIFont*) fontBodyLargeBold; // article title
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+ (UIFont*) fontBodySmall; //footnote, hint
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//Colors
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+ (UIColor*) colorRed1;
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+ (UIColor*) colorRed2;
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+ (UIColor*) colorRed3;
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+ (UIColor*) colorOrange1;
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+ (UIColor*) colorOrange2;
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+ (UIColor*) colorGreen1;
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+ (UIColor*) colorGreen2;
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+ (UIColor*) colorGreen3;
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+ (UIColor*) colorBlue1;
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+ (UIColor*) colorBlue2;
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+ (UIColor*) colorBlue3;
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+ (UIColor*) colorBlue4;
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+ (UIColor*) colorGray1;
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+ (UIColor*) colorGray2;
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+ (UIColor*) colorGray3;
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+ (UIColor*) colorGray4;
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+ (UIColor*) colorGray5;
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//Image and Thumbnail Sizes and Ratios
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+ (CGSize) sizeGameCoverSquare;
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+ (CGSize) sizeGameCoverRectangle;
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+ (CGSize) sizeGameCoverRectangleLarge;
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+ (CGSize) sizeProfilePictureExtraSmall;
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+ (CGSize) sizeProfilePictureSmall;
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+ (CGSize) sizeProfilePictureMedium;
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+ (CGSize) sizeProfilePictureLarge;
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+ (CGSize) sizeProfilePictureExtraLarge;
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+ (CGSize) sizeItemThumbnail;
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+ (CGSize) sizeItemThumbnailLarge;
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+ (CGSize) sizeItemDetail;
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+ (CGSize) ratioGameCoverRectangle;
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+ (CGSize) ratioGameCoverSquare;
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+ (CGSize) ratioProfilePicture;
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+ (CGSize) ratioItemPicture;
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//Themes
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+ (void) applyToHeaderText:(UILabel*)header;
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+ (void) applyToBodyText:(UILabel*)body;
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+ (void) applyToFootNote:(UILabel*)footnote;
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+ (void) applyToButtonText:(UIButton*)button;
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+ (void) applyTheme:(RBXTheme)theme toViewController:(UIViewController*)vc quickly:(BOOL)isFast;
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+ (void) applyShadowToView:(UIView*)view;
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// Generic theme settings
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+ (void) configureDefaultAppearance;
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+ (UIColor*) lightBackground;
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+ (void) applyToModalPopupNavBar:(UINavigationBar*)navBar;
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+ (void) applyToModalPopupNavBarButton:(UIBarButtonItem*)button;
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+ (UIButton*)applyCloseButtonToUINavigationItem:(UINavigationItem*)item;
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+ (UIButton*)applyCloseButtonToWebUINavigationItem:(UINavigationItem*)item;
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+ (void) applyRoundedBorderToView:(UIView*)view;
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+ (CGFloat) scaleFactor;
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+ (UIImageRenderingMode) iconColoringMode;
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// Login
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+ (void) applyToWelcomeLoginButton:(UIButton*)button;
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+ (void) applyToFacebookButton:(UIButton*)button;
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+ (void) applyToModalLoginButton:(UIButton*)button;
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+ (void) applyToModalLoginTextField:(UITextField*)textfield;
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+ (void) applyToModalLoginTitleLabel:(UILabel*)label;
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+ (void) applyToModalLoginHintLabel:(UILabel*)label;
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+ (void) applyToModalLoginSelectableButton:(UIButton*)button;
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+ (void) applyToModalCancelButton:(UIButton*)button;
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+ (void) applyToModalSubmitButton:(UIButton*)button;
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+ (void) applyToDisabledModalSubmitButton:(UIButton *)button;
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// Games
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+ (void) applyToGamesNavBar:(UINavigationBar*)navBar;
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+ (void) applyToSearchNavItem:(UISearchBar*)searchBar;
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+ (void) applyToGameSearchToolbarCell:(UILabel*)label;
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+ (void) applyToGameSortSeeAllButton:(UIButton*)button;
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+ (void) applyToGameSortTitle:(UILabel*)label;
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+ (void) applyToGameThumbnailTitle:(UILabel*)label;
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+ (void) applyToCarouselThumbnailTitle:(UILabel*)label;
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// Consumable
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+ (void) applyToConsumableSellerTitle:(UILabel*)label;
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+ (void) applyToConsumableSellerButton:(UIButton*)button;
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+ (void) applyToBuyWithRobuxButton:(UIButton*)button;
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+ (void) applyToBuyWithTixButton:(UIButton*)button;
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+ (void) applyToFavoriteLabel:(UILabel*)label;
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+ (void) applyToConsumableDescriptionTitle:(UILabel*)label;
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+ (void) applyToConsumableDescriptionTextView:(UITextView*)textView;
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// Game Preview
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+ (void) applyToGamePreviewTitle:(UILabel*)title;
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+ (void) applyToGamePreviewDetailTitle:(UILabel*)label;
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+ (void) applyToGamePreviewDetailText:(UILabel*)label;
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+ (void) applyToGamePreviewBuilderButton:(UIButton*)button;
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+ (void) applyToGamePreviewDescription:(UITextView*)label;
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+ (void) applyToConsumablePriceLabel:(UILabel*)label;
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+ (void) applyToConsumableTitleLabel:(UILabel*)label;
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+ (void) applyToGamePreviewMoreInfoTitle:(UILabel*)label;
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+ (void) applyToGamePreviewMoreInfoValue:(UILabel*)label;
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// Leaderboards
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+ (void) applyToTableHeaderTitle:(UILabel*)label;
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// Profile
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+ (void) applyToProfileHeaderSubtitle:(UILabel*)subtitle;
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+ (void) applyToProfileHeaderValue:(UILabel*)subtitle;
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+ (void) applyToProfileActionButton:(UIButton*)button;
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+ (void) applyToFriendCellLabel:(UILabel*)label;
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@end
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