mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-06 13:47:48 +00:00
GEEKING
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@@ -0,0 +1,62 @@
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(set -o igncr) 2>/dev/null && set -o igncr; # comment is needed on Windows to ignore this lines trailing \r
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#!/bin/bash
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ANDROID_API=21
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CLIENT_DIR="$(dirname "${BASH_SOURCE[0]}")/.."
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BUILD_DIR="$CLIENT_DIR/../build"
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#GENERATOR="Eclipse CDT4 - Unix Makefiles"
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GENERATOR="Eclipse CDT4 - Unix Makefiles"
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case $(uname) in
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CYGWIN*)
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GENERATOR="Eclipse CDT4 - MinGW Makefiles"
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;;
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esac
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# Make sure the following arrays' indices match in terms of
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# values you want to be used together in loops.
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# NOTE: You cannot assign lists to bash arrays; hence, the awkward code.
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declare -a BUILD_DIRECTORIES || exit $?
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BUILD_DIRECTORIES[0]=${BUILD_DIR}/release
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BUILD_DIRECTORIES[1]=${BUILD_DIR}/noopt
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BUILD_DIRECTORIES[2]=${BUILD_DIR}/debug
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declare -a BUILD_MODES || exit $?
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BUILD_MODES[0]="Release"
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BUILD_MODES[1]="Noopt"
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BUILD_MODES[2]="Debug"
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COMMON_CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=../Client/cmake/Toolchains/android.toolchain.cmake"
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DANDROID_PLATFORM=android-${ANDROID_API}"
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DANDROID_ABI=arm64-v8a"
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DANDROID_STL=c++_static"
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DCONTRIB_PATH='${CONTRIB_PATH}'"
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DBOOST_ROOT='${CONTRIB_PATH}'/boost_1_55_0/"
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# Simulate "armeabi-v7a with NEON". We have to do this ourselves since we can't pass
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# strings with spaces to -D<options> on the cmake command line.
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COMMON_CMAKE_ARGS="$COMMON_CMAKE_ARGS -DNEON=1 -DVFPV3=1"
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for ((i = 0; i < ${#BUILD_DIRECTORIES[@]}; i++)); do
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build_dir=${BUILD_DIRECTORIES[$i]}
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build_mode=${BUILD_MODES[$i]}
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if [[ ! -d $build_dir ]]; then
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echo "Creating build dir: $build_dir"
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mkdir -p "$build_dir"
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fi
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pushd "$build_dir" >/dev/null
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echo "== Configuring $build_mode in $(pwd) =="
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cmake $COMMON_CMAKE_ARGS \
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-DCMAKE_BUILD_TYPE=$build_mode \
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-G "$GENERATOR" \
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../../Client "$@"
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echo
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done
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