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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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#pragma once
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// Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN
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#define _CRT_SECURE_NO_WARNINGS 1 // Microsoft's standard function deprecation crap: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead.
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// Windows and library header files
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#include <windows.h>
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#include <atlsync.h>
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#include <atlwin.h>
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#include <atlbase.h>
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#include <Sensapi.h>
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#include <Shellapi.h>
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#include <Softpub.h>
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#include <wincrypt.h>
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#include <wintrust.h>
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#include <comutil.h>
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// C RunTime Header Files
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#include <stdlib.h>
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#include <malloc.h>
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#include <memory.h>
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#include <tchar.h>
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// C++ Header files
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#include <fstream>
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// Boost header files
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#include <boost/format.hpp>
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#include <boost/bind.hpp>
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#include <boost/iostreams/copy.hpp>
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#include <boost/program_options.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/bind.hpp>
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// Web browser control (needed for ActiveX hosting of IWebBrowser2)
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#import "shdocvw.dll" include("OLECMDID", "OLECMDF", "OLECMDEXECOPT", "tagREADYSTATE")
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