mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-06 05:37:48 +00:00
GEEKING
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@@ -0,0 +1,124 @@
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-----------------
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--DEFAULT VALUES-
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-----------------
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loaded = false
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on = false
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t = 720
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---------------
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--PLUGIN SETUP-
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---------------
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--make internal representation of plugin (needed to call functions like CreateToolbar() and Activate())
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self = PluginManager():CreatePlugin()
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--Deactivation event is sent when another plugin calls Activate(), turn off when Deactivation event is received
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self.Deactivation:connect(function()
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Off()
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end)
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--make a new toolbar, "Utilities" is the name of it, if another plugin also uses a toolbar named "Utilities" they will both create buttons on the same one
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toolbar = self:CreateToolbar("Utilities")
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--make a button on the toolbar, the first parameter is the text on the button, second is the tooltip, and last is the icon
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toolbarbutton = toolbar:CreateButton("", "Time of Day", "time.png")
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--make button turn plugin on and off
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toolbarbutton.Click:connect(function()
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if on then
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Off()
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elseif loaded then
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On()
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end
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end)
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-----------------------
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--FUNCTION DEFINITIONS-
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-----------------------
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--converts time in minutes into a string of the format "hours:minutes:seconds" (seconds are always 00)
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function timestring(t)
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local tsTemp = "%0.2d:%0.2d:00"
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return tsTemp:format(math.floor(t/60), math.floor(t%60))
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end
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function On()
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self:Activate(true)
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toolbarbutton:SetActive(true)
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frame.Visible = true
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for w = 0, 0.8, 0.16 do
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frame.Size = UDim2.new(w, 0, w/9, 0)
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wait(0.0000001)
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end
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title.Text = "Time of Day: "..timestring(t)
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on = true
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end
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function Off()
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toolbarbutton:SetActive(false)
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title.Text = ""
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for w = 0.8, 0, -0.16 do
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frame.Size = UDim2.new(w, 0, w/9, 0)
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wait(0.0000001)
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end
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frame.Visible = false
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on = false
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end
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------
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--GUI-
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------
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--screengui
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g = Instance.new("ScreenGui", game:GetService("CoreGui"))
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--frame
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frame = Instance.new("Frame", g)
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frame.Position = UDim2.new(0.1, 0, 0.85, 0)
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frame.Size = UDim2.new(0.8, 0, 0.1, 0)
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frame.BackgroundTransparency = 0.7
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frame.Visible = false
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--title
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title = Instance.new("TextLabel", frame)
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title.Position = UDim2.new(0.4, 0, 0.25, 0)
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title.Size = UDim2.new(0.2, 0, 0.05, 0)
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title.Text = ""
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title.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
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title.TextColor3 = Color3.new(1, 1, 1)
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title.Font = Enum.Font.ArialBold
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title.FontSize = Enum.FontSize.Size24
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title.BorderColor3 = Color3.new(0, 0, 0)
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title.BackgroundTransparency = 1
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--slider
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local RbxGui = LoadLibrary("RbxGui")
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sliderGui, sliderPosition = RbxGui.CreateSlider(1440, frame.AbsoluteSize.x * 0.95, UDim2.new(0.025, 0, 0.7, 0))
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sliderGui.Parent = frame
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bar = sliderGui:FindFirstChild("Bar")
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bar.Size = UDim2.new(0.95, 0, 0, 5)
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sliderPosition.Value = t
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sliderPosition.Changed:connect(function()
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t = sliderPosition.Value
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ts = timestring(t)
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title.Text = "Time of Day: "..ts
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title.Text = "Time of Day: "..ts
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game:GetService("Lighting").TimeOfDay = ts
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end)
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--------------------------
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--SUCCESSFUL LOAD MESSAGE-
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--------------------------
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loaded = true
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print("Time of Day Plugin Loaded")
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