This commit is contained in:
watrabi
2025-09-18 17:55:52 -04:00
commit 977f1ff4b8
15030 changed files with 17324420 additions and 0 deletions
@@ -0,0 +1,146 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RobloxLib;
namespace RegressionTestSuite
{
class Program
{
static void Main(string[] args)
{
try
{
Console.WriteLine("Starting Regression Testing App");
// create a writer and open the file
TextWriter tw = new StreamWriter("Results.txt");
// write a line of text to the file
tw.WriteLine("Simulation Testing Results " + System.DateTime.Now);
tw.WriteLine("***************************************************");
tw.WriteLine();
string[] filePaths = Directory.GetFiles(Directory.GetCurrentDirectory(), "*.rbxl",
SearchOption.AllDirectories);
var app = new RobloxLib.AppClass();
int numTests = filePaths.Length;
int numRepeats = 10; // Run each file this many times
int numFailures = 0;
int numNotSetUp = 0;
Stopwatch sw = new Stopwatch();
Stopwatch fullSW = new Stopwatch();
fullSW.Reset();
fullSW.Start();
for (int i = 0; i < numTests; i++)
{
double actualSimTime = 0.0;
long testClockDelta = 0;
Console.WriteLine();
Console.WriteLine(filePaths[i]);
tw.WriteLine();
tw.WriteLine(filePaths[i]);
string testFilePath = filePaths[i].Replace("\\", "\\\\");
for (int j = 0; j < numRepeats; j++)
{
var w = app.CreateGame("44340105256");
w.ExecScript("game:load('" + testFilePath + "')", null, null, null, null);
// If no stop time IntValue then run for 10 seconds
int runTime = 10;
var stopTimeExists = w.ExecScript("return game.Workspace:FindFirstChild(\"StopTime\") ~= nil", null, null, null, null);
if (Convert.ToBoolean(stopTimeExists[0]))
{
var res = w.ExecScript("return Workspace.StopTime.Value", null, null, null, null);
if (res.Length > 0)
runTime = Convert.ToInt16(res[0]);
}
sw.Reset();
sw.Start();
w.ExecScript("game:GetService(\"RunService\"):Run()", null, null, null, null);
System.Threading.Thread.Sleep(runTime * 1000 + 1000);
w.ExecScript("game:GetService(\"RunService\"):Pause()", null, null, null, null);
sw.Stop();
testClockDelta += sw.ElapsedMilliseconds;
// Test success conditions
var resultExists = w.ExecScript("return game.Workspace:FindFirstChild(\"Result\") ~= nil", null, null, null, null);
var resultActualSimTime = w.ExecScript("return time()", null, null, null, null);
actualSimTime += Convert.ToDouble(resultActualSimTime[0]);
// Intermediate results
tw.WriteLine(Convert.ToDouble(resultActualSimTime[0]) + " " + sw.ElapsedMilliseconds / 1000.0);
/*
if (Convert.ToBoolean(resultExists[0]))
{
var testResult1 = w.ExecScript("return Workspace.Result.Value", null, null, null, null);
{
if (Convert.ToInt16(testResult1[0]) == 1)
tw.WriteLine("Test Passed");
else if (Convert.ToInt16(testResult1[0]) == -1)
{
numFailures++;
tw.WriteLine("Test FAILED ********");
}
else
{
numFailures++;
tw.WriteLine("The test was not executed properly (i.e. Parts went out of scope.)");
}
}
}
else
{
numNotSetUp++;
tw.WriteLine("This file is not set up as a regression test.");
}
*/
w.Close();
}
tw.WriteLine("Sim Run Time = " + actualSimTime / numRepeats);
tw.WriteLine("Stopwatch = " + (testClockDelta / 1000.0) / numRepeats);
tw.WriteLine("Simulation Time -to- Real Time Ratio = " + actualSimTime /(testClockDelta / 1000.0));
tw.WriteLine();
}
fullSW.Stop();
tw.WriteLine();
tw.WriteLine();
tw.WriteLine();
tw.WriteLine("***************");
tw.WriteLine("Results Summary");
tw.WriteLine("Simulation Repeats: " + numRepeats);
tw.WriteLine("Cumulative Test Time: " + fullSW.ElapsedMilliseconds / 1000.0);
tw.WriteLine("Number of Tests Executed: " + numTests);
tw.WriteLine("Number of Successes: " + (numTests - numFailures - numNotSetUp));
tw.WriteLine("Number Failing: " + numFailures);
tw.WriteLine("Number Not Configured: " + numNotSetUp);
Console.WriteLine("Done Testing");
//if (numTests - numNotSetUp > 0)
// Console.WriteLine("Success Rate: " + 100 * (numTests - numFailures - numNotSetUp) / (numTests - numNotSetUp) + "%");
//else
// Console.WriteLine("Success Rate: No tests were configured for regression.");
// close the stream
tw.Close();
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
}
@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("RegressionTestSuite")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("RegressionTestSuite")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("428dd2b1-97bd-4b2a-9b31-57c8e6a171cc")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0A571D05-63E3-43F1-B8C3-1F688E008EB4}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RegressionTestSuite</RootNamespace>
<AssemblyName>RegressionTestSuite</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>SAK</SccProjectName>
<SccLocalPath>SAK</SccLocalPath>
<SccAuxPath>SAK</SccAuxPath>
<SccProvider>SAK</SccProvider>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="RobloxLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Roblox_Code\Trunk\Client\Roblox\RobloxLib.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Service References\" />
</ItemGroup>
<ItemGroup>
<Content Include="RobloxLib.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>