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GEEKING
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@@ -0,0 +1,17 @@
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local WaitSeconds = 60
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print(string.format("Waiting %d seconds for player to settle.", WaitSeconds))
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wait(WaitSeconds)
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local Player = Game.Players.LocalPlayer
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local PlayerID = string.gsub(Player.Name, "Player", "")
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print("PlayerID", PlayerID)
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if PlayerID % 2 then
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print(string.format("Waiting for %d seconds before adding memory pressure.\n", WaitSeconds))
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wait(WaitSeconds)
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settings().Network.ExtraMemoryUsed = 16000 -- MBytes
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print("Memory pressure added.")
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else
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print("No memory pressure to be added.")
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end
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