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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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/**
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* MobileDevelopmentDeployer.h
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* Copyright (c) 2013 ROBLOX Corp. All Rights Reserved.
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*/
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#pragma once
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// Qt Headers
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#include <QObject>
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#include <QWidget>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QUdpSocket>
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#include <QTimer>
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#include <boost/filesystem.hpp>
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class MobileDevelopmentDeployer : public QWidget
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{
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Q_OBJECT
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public:
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MobileDevelopmentDeployer(QWidget *pParent=0);
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~MobileDevelopmentDeployer();
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static MobileDevelopmentDeployer& singleton();
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void pairWithRbxDevDevices();
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void startPlaySessionWithRbxDevDevices();
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void disconnectClientsAndShutDown();
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const QString getPairCodeString();
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static int getNumOfDigits(int numToCheck);
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static int forcedPairCodeSize();
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Q_SIGNALS:
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void connectedToClient(const QString& clientName);
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private:
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QTcpServer *tcpServer;
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std::vector<QTcpSocket*> tcpClients;
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QUdpSocket* udpSocket; // used to establish connection with server
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QTimer* timer;
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QString getLocalIPAddress();
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typedef enum
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{
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ON_PAIR_DO_NOTHING,
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ON_PAIR_START_SERVER
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} OnPairBehavior;
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OnPairBehavior onPairBehavior;
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void listenForRbxDevDevices();
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int generateNewPairCode();
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int getSavedPairCode();
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int getPairCode();
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void broadcastDatagram(QByteArray dataToSend);
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void sendToAllBroadcast(QByteArray packet);
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bool startTcpServer();
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bool isPairCode(const QString& codeString);
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bool checkForClientPairCode(const QString& messageFromClient);
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bool checkForClientPaired(const QString& messageFromClient, const QHostAddress& sender);
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void disconnectAllClients();
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bool writeCoreScriptsToStream(const boost::filesystem::path& dir_path, std::stringstream& stream);
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void writeCoreScriptToFile(const std::string& filePath, const std::string& fileName, std::stringstream& stream);
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private Q_SLOTS:
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void on_newConnection();
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void on_readyRead();
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void on_disconnected();
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void on_receivedUdpBroadcast();
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void broadcastReadyDatagram();
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};
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