mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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@@ -0,0 +1,184 @@
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#!/usr/bin/env node
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/*global arguments, require: true */
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/**
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* @project jsdoc
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* @author Michael Mathews <micmath@gmail.com>
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* @license See LICENSE.md file included in this distribution.
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*/
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/**
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* Data representing the environment in which this app is running.
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*
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* @namespace
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* @name env
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*/
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global.env = {
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/**
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* Running start and finish times.
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*
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* @memberof env
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*/
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run: {
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start: new Date(),
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finish: null
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},
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/**
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* The command-line arguments passed into JSDoc.
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*
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* @type Array
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* @memberof env
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*/
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args: [],
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/**
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* The parsed JSON data from the configuration file.
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*
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* @type Object
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* @memberof env
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*/
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conf: {},
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/**
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* The absolute path to the base directory of the JSDoc application.
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*
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* @private
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* @type string
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* @memberof env
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*/
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dirname: '.',
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/**
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* The user's working directory at the time that JSDoc was started.
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*
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* @private
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* @type string
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* @memberof env
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*/
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pwd: null,
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/**
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* The command-line options, parsed into a key/value hash.
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*
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* @type Object
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* @memberof env
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* @example if (global.env.opts.help) { console.log('Helpful message.'); }
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*/
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opts: {},
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/**
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* The source files that JSDoc will parse.
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* @type Array
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* @memberof env
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*/
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sourceFiles: [],
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/**
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* The JSDoc version number and revision date.
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*
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* @type Object
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* @memberof env
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*/
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version: {}
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};
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// initialize the environment for the current JavaScript VM
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(function(args) {
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'use strict';
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var path;
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if (args[0] && typeof args[0] === 'object') {
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// we should be on Node.js
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args = [__dirname, process.cwd()];
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path = require('path');
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// Create a custom require method that adds `lib/jsdoc` and `node_modules` to the module
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// lookup path. This makes it possible to `require('jsdoc/foo')` from external templates and
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// plugins, and within JSDoc itself. It also allows external templates and plugins to
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// require JSDoc's module dependencies without installing them locally.
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require = require('requizzle')({
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requirePaths: {
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before: [path.join(__dirname, 'lib')],
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after: [path.join(__dirname, 'node_modules')]
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},
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infect: true
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});
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}
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require('./lib/jsdoc/util/runtime').initialize(args);
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})( Array.prototype.slice.call(arguments, 0) );
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/**
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* Data that must be shared across the entire application.
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*
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* @namespace
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* @name app
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*/
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global.app = {
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jsdoc: {
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name: require('./lib/jsdoc/name'),
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parser: null,
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scanner: new (require('./lib/jsdoc/src/scanner').Scanner)()
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}
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};
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/**
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* Recursively print an object's properties to stdout. This method is safe to use with objects that
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* contain circular references. In addition, on Mozilla Rhino, this method is safe to use with
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* native Java objects.
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*
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* @global
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* @name dump
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* @private
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* @param {Object} obj - Object(s) to print to stdout.
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*/
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global.dump = function() {
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'use strict';
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var _dump = require('./lib/jsdoc/util/dumper').dump;
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for (var i = 0, l = arguments.length; i < l; i++) {
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console.log( _dump(arguments[i]) );
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}
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};
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(function() {
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'use strict';
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var logger = require('./lib/jsdoc/util/logger');
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var runtime = require('./lib/jsdoc/util/runtime');
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var cli = require('./cli');
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function cb(errorCode) {
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cli.logFinish();
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cli.exit(errorCode || 0);
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}
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cli.setVersionInfo()
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.loadConfig();
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if (!global.env.opts.test) {
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cli.configureLogger();
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}
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cli.logStart();
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// On Rhino, we use a try/catch block so we can log the Java exception (if available)
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if ( runtime.isRhino() ) {
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try {
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cli.runCommand(cb);
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}
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catch(e) {
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if (e.rhinoException) {
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logger.fatal( e.rhinoException.printStackTrace() );
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} else {
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console.trace(e);
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cli.exit(1);
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}
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}
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}
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else {
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cli.runCommand(cb);
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}
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})();
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