mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-05 21:27:48 +00:00
GEEKING
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@@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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namespace Roblox.Test
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{
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public interface IRemoteTestShim
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{
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bool DoesTestExist(string AssemblyName, string MethodName);
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void RunTest(string AssemblyName, string MethodName, string DeploymentDir, TextWriter tw);
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string GetTestHeader(string AssemblyName, string MethodName);
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}
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
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public class HeaderStringAttribute : Attribute
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{
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private string header;
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public HeaderStringAttribute(string header) { this.header = header; }
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public string Header { get { return header; } }
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}
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}
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@@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("BaseInterface")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("BaseInterface")]
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[assembly: AssemblyCopyright("Copyright © 2008")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("a15d7e3a-8774-4243-aca3-5813ec6779e7")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -0,0 +1,187 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Reflection;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using System.IO;
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namespace Roblox.Test
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{
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[Serializable]
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class RemoteTestShimImpl : MarshalByRefObject, IRemoteTestShim
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{
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private class MyTestContext : TestContext
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{
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Dictionary<string, object> properties = new Dictionary<string, object>();
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TextWriter textwriter;
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public MyTestContext(string TestDeploymentDir, TextWriter tw)
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{
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textwriter = tw;
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properties["TestDeploymentDir"] = TestDeploymentDir;
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}
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public override void AddResultFile(string fileName)
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{
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throw new NotImplementedException();
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}
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public override void BeginTimer(string timerName)
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{
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throw new NotImplementedException();
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}
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public override System.Data.Common.DbConnection DataConnection
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{
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get { throw new NotImplementedException(); }
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}
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public override System.Data.DataRow DataRow
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{
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get { throw new NotImplementedException(); }
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}
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public override void EndTimer(string timerName)
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{
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throw new NotImplementedException();
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}
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public override System.Collections.IDictionary Properties
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{
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get { return properties; }
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}
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public override void WriteLine(string format, params object[] args)
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{
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textwriter.WriteLine(format, args);
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}
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}
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public void RunTest(string AssemblyName, string MethodName, string DeploymentDir, TextWriter tw)
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{
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Type ClassType = null;
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MemberInfo memberCleanup = null;
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MemberInfo memberInitialize = null;
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MemberInfo memberTestMethod = null;
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Assembly ass = Assembly.Load(AssemblyName);
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foreach (Type type in ass.GetTypes())
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{
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object[] obj = type.GetCustomAttributes(typeof(TestClassAttribute), false);
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if (obj.Length > 0)
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{
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ClassType = type;
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memberCleanup = null;
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memberInitialize = null;
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memberTestMethod = null;
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foreach (MemberInfo memberinfo in ClassType.GetMembers())
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{
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obj = memberinfo.GetCustomAttributes(typeof(TestMethodAttribute), false);
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if (obj.Length > 0 && memberinfo.Name == MethodName)
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{
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memberTestMethod = memberinfo;
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continue;
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}
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obj = memberinfo.GetCustomAttributes(typeof(TestCleanupAttribute), false);
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if (obj.Length > 0)
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{
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memberCleanup = memberinfo;
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continue;
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}
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obj = memberinfo.GetCustomAttributes(typeof(TestInitializeAttribute), false);
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if (obj.Length > 0)
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{
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memberInitialize = memberinfo;
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continue;
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}
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}
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if (memberTestMethod != null)
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{
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// found it!
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break;
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}
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}
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}
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if (memberTestMethod != null)
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{
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object instance = ass.CreateInstance(ClassType.FullName);
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if (instance != null)
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{
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//setup TestContext
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PropertyInfo propertyinfo = ClassType.GetProperty("TestContext");
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if (propertyinfo != null)
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{
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propertyinfo.SetValue(instance, new MyTestContext(DeploymentDir, tw), null);
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}
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}
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if (memberInitialize != null)
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{
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ClassType.InvokeMember(memberInitialize.Name, BindingFlags.InvokeMethod, null, instance, new object[] { });
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}
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try
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{
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ClassType.InvokeMember(memberTestMethod.Name, BindingFlags.InvokeMethod, null, instance, new object[] { });
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}
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finally
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{
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if (memberCleanup != null)
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{
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ClassType.InvokeMember(memberCleanup.Name, BindingFlags.InvokeMethod, null, instance, new object[] { });
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}
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}
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}
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else
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{
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throw new Exception(String.Format("Test method {0} not found!", MethodName));
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}
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}
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public bool DoesTestExist(string AssemblyName, string MethodName)
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{
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throw new NotImplementedException();
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}
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public string GetTestHeader(string AssemblyName, string MethodName)
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{
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Type ClassType = null;
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Assembly ass = Assembly.Load(AssemblyName);
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foreach (Type type in ass.GetTypes())
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{
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object[] obj = type.GetCustomAttributes(typeof(TestClassAttribute), false);
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if (obj.Length > 0)
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{
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ClassType = type;
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foreach (MemberInfo memberinfo in ClassType.GetMembers())
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{
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obj = memberinfo.GetCustomAttributes(typeof(HeaderStringAttribute), false);
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if (obj.Length > 0 && memberinfo.Name == MethodName)
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{
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HeaderStringAttribute attrib = (HeaderStringAttribute)(obj[0]);
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return attrib.Header;
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}
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}
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}
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}
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// no header. No biggie.
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return "";
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}
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}
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}
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@@ -0,0 +1,65 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{3D66508E-ADA5-4C7B-BD79-53B20B6D4DAB}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Roblox.Test</RootNamespace>
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<AssemblyName>Roblox.Test.RemoteTestShim</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<SccProjectName>SAK</SccProjectName>
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<SccLocalPath>SAK</SccLocalPath>
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<SccAuxPath>SAK</SccAuxPath>
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<SccProvider>SAK</SccProvider>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="IRemoteTestShim.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RemoteTestShimImpl.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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