This commit is contained in:
watrabi
2025-09-18 17:55:52 -04:00
commit 977f1ff4b8
15030 changed files with 17324420 additions and 0 deletions
@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<PreBuildEvent>
<Command>echo static const char* OVR_FORCE_REBUILD_PRE = __TIMESTAMP__; /* DO NOT SOURCE CONTROL THIS FILE */ &gt; "$(ProjectDir)OVR_ForceRebuildNoCheckin.h"</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<PreBuildEvent>
<Message>Force a rebuild. Please do not check in the ForceRebuildNoCheckin.h file.</Message>
</PreBuildEvent>
<PostBuildEvent>
<Command>echo static const char* OVR_FORCE_REBUILD_POST = __TIMESTAMP__; /* DO NOT SOURCE CONTROL THIS FILE */ &gt; "$(ProjectDir)OVR_ForceRebuildNoCheckin.h"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Force a rebuild. Please do not check in the ForceRebuildNoCheckin.h file.</Message>
</PostBuildEvent>
<ClCompile>
<ForcedIncludeFiles>"$(ProjectDir)OVR_ForceRebuildNoCheckin.h"</ForcedIncludeFiles>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup />
</Project>
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<OVR_PRODUCT_VERSION>0</OVR_PRODUCT_VERSION>
<OVR_MAJOR_VERSION>8</OVR_MAJOR_VERSION>
<OVR_MINOR_VERSION>0</OVR_MINOR_VERSION>
<OVR_PATCH_VERSION>0</OVR_PATCH_VERSION>
<OVR_BUILD_VERSION>0</OVR_BUILD_VERSION>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup />
<ItemGroup>
<BuildMacro Include="OVR_PRODUCT_VERSION">
<Value>$(OVR_PRODUCT_VERSION)</Value>
</BuildMacro>
<BuildMacro Include="OVR_MAJOR_VERSION">
<Value>$(OVR_MAJOR_VERSION)</Value>
</BuildMacro>
<BuildMacro Include="OVR_MINOR_VERSION">
<Value>$(OVR_MINOR_VERSION)</Value>
</BuildMacro>
<BuildMacro Include="OVR_PATCH_VERSION">
<Value>$(OVR_PATCH_VERSION)</Value>
</BuildMacro>
<BuildMacro Include="OVR_BUILD_VERSION">
<Value>$(OVR_BUILD_VERSION)</Value>
</BuildMacro>
</ItemGroup>
</Project>
@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<OVRSDKROOT>$(ProjectDir)../../../../</OVRSDKROOT>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup />
<ItemGroup>
<BuildMacro Include="OVRSDKROOT">
<Value>$(OVRSDKROOT)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
</ItemGroup>
</Project>
@@ -0,0 +1,235 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Util.h" />
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h" />
<ClInclude Include="..\..\..\Include\OVR_Version.h" />
<ClInclude Include="..\..\..\Src\OVR_StereoProjection.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EA50E705-5113-49E5-B105-2512EDC8DDC6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>LibOVR</RootNamespace>
<ProjectName>LibOVR</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2010/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2010/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2010/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2010/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2010/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2010/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2010/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2010/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Include">
<UniqueIdentifier>{19aff241-4a7e-4895-92de-c834a9ebc8f1}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_Version.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Util.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Src\OVR_StereoProjection.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
</ItemGroup>
</Project>
@@ -0,0 +1,234 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Util.h" />
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h" />
<ClInclude Include="..\..\..\Include\OVR_Version.h" />
<ClInclude Include="..\..\..\Src\OVR_StereoProjection.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EA50E705-5113-49E5-B105-2512EDC8DDC6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>LibOVR</RootNamespace>
<ProjectName>LibOVR</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2012/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2012/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2012/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2012/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2012/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>../../../Lib/Windows/$(Platform)/$(Configuration)/VS2012/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2012/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IntDir>../../../Obj/Windows/$(Platform)/$(Configuration)/VS2012/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Include">
<UniqueIdentifier>{19aff241-4a7e-4895-92de-c834a9ebc8f1}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_Version.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Util.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Src\OVR_StereoProjection.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
</ItemGroup>
</Project>
@@ -0,0 +1,453 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugSingleProcess|Win32">
<Configuration>DebugSingleProcess</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugSingleProcess|x64">
<Configuration>DebugSingleProcess</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseSingleProcess|Win32">
<Configuration>ReleaseSingleProcess</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseSingleProcess|x64">
<Configuration>ReleaseSingleProcess</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\Extras\OVR_CAPI_Util.h" />
<ClInclude Include="..\..\..\Include\Extras\OVR_StereoProjection.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h" />
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h" />
<ClInclude Include="..\..\..\Include\OVR_Version.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EA50E705-5113-49E5-B105-2512EDC8DDC6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>LibOVR</RootNamespace>
<ProjectName>LibOVR</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Debug/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Debug/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Release/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Release/VS2013/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2013/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ForcedIncludeFiles />
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Include">
<UniqueIdentifier>{19aff241-4a7e-4895-92de-c834a9ebc8f1}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_Version.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\Extras\OVR_CAPI_Util.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\Extras\OVR_StereoProjection.h">
<Filter>Include</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
</ItemGroup>
</Project>
@@ -0,0 +1,453 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugSingleProcess|Win32">
<Configuration>DebugSingleProcess</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugSingleProcess|x64">
<Configuration>DebugSingleProcess</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseSingleProcess|Win32">
<Configuration>ReleaseSingleProcess</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseSingleProcess|x64">
<Configuration>ReleaseSingleProcess</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\Extras\OVR_CAPI_Util.h" />
<ClInclude Include="..\..\..\Include\Extras\OVR_StereoProjection.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h" />
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h" />
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h" />
<ClInclude Include="..\..\..\Include\OVR_Version.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EA50E705-5113-49E5-B105-2512EDC8DDC6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>LibOVR</RootNamespace>
<ProjectName>LibOVR</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\ForceRebuild.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Debug/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Debug/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Release/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/$(Configuration)/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<OutDir>$(ProjectDir)../../../Lib/Windows/$(Platform)/Release/VS2015/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<IntDir>$(ProjectDir)../../../Obj/$(ProjectName)/Windows/$(Platform)/$(Configuration)/VS2015/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<TargetName>LibOVR</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ForcedIncludeFiles />
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugSingleProcess|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<OmitDefaultLibName>true</OmitDefaultLibName>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<OmitFramePointers>false</OmitFramePointers>
<ShowIncludes>false</ShowIncludes>
<AdditionalOptions>/FC %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseSingleProcess|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>OVR_SINGLE_PROCESS;_WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitDefaultLibName>true</OmitDefaultLibName>
<DebugInformationFormat>OldStyle</DebugInformationFormat>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);../../../Include</AdditionalIncludeDirectories>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalOptions>/FC /d2Zi+ %(AdditionalOptions)</AdditionalOptions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Include">
<UniqueIdentifier>{19aff241-4a7e-4895-92de-c834a9ebc8f1}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Include\OVR_CAPI_D3D.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_GL.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_Keys.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_Version.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_ErrorCode.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\OVR_CAPI_0_8_0.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\Extras\OVR_CAPI_Util.h">
<Filter>Include</Filter>
</ClInclude>
<ClInclude Include="..\..\..\Include\Extras\OVR_StereoProjection.h">
<Filter>Include</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Src\OVR_CAPIShim.c" />
<ClCompile Include="..\..\..\Src\OVR_StereoProjection.cpp" />
<ClCompile Include="..\..\..\Src\OVR_CAPI_Util.cpp" />
</ItemGroup>
</Project>